Stuff I've done.

These are the noteworthy things I've either created or been apart of.



On more than 245 million devices around the world, people are reading, listening to, watching, and sharing the Bible using the #1 rated Bible App—completely free. Over 1,000 Bible versions, in hundreds of languages.

Quakes - Earthquake Utility

Quakes is an elegant earthquake utility. A simple easy to use interface will help you stay updated with the latest earthquake activity.

Doodler - Sticker Drawing

Doodler is a simple way to bring your imaginations to life. Quickly sketch out ideas, or spend the time to carefully create a masterpiece. Your drawings can be shared and saved to show the world.

Whereabouts - Location Utility

Whereabouts is an easy way to keep track of the places you visit. Whereabouts can utilize your phone's GPS to provide a information based upon your surroundings.

pong - Made for a Treehouse Contest

Experience Pong at it's finest! Download this tribute to the old hit arcade game that revolutionized the gaming industry. Compete with the world over GameCenter for glory and fame!

Wiggly Piggly

Ever heard of the saying "When pigs fly". Well now its up to you to see how far you can get. Avoid the massive slices of bacon by tapping your finger against your screen. Remember to have fun!


Basic iOS Security: Keychain and Hashing

One of the most important aspects of software development also happens to be considered one of the most mysterious and scary (and is thus avoided like the plague): application security.

Auto Layout Tutorial in iOS 11: Getting Started

Have you ever been frustrated trying to make your apps look good in both portrait and landscape orientation? Is making screen layouts that support both the iPhone and iPad driving you to the brink of madness?

GameplayKit Tutorial: Entity-Component System, Agents, Goals, and Behaviors

A raywenderlich.com tutorial explaining how to implement Entity-Component systems, and Agents, Goals, and Behaviors using GameplayKit.

GameplayKit Tutorial: Artificial Intelligence

A raywenderlich.com tutorial explaining how to implement artificial intelligence using GameplayKit.

How to Make a Game Like Can Knockdown

A raywenderlich.com tutorial explaining how to re-create Can Knockdown in SceneKit.

How To Make a Game Like Space Invaders with Sprite Kit and Swift Tutorial

A raywenderlich.com tutorial explaining how to re-create Space Invaders in SpriteKit.


RWDevCon 2017

My first public talk that I gave at RWDevCon about iMessages apps. Read about my experience...

Open Source


Lightweight HSB color picker view in Swift.