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Ryan Ackermann

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My Accomplishments

These are the noteworthy things I've worked on.

Apps

Bible iOS Developer

On more than 245 million devices around the world, people are reading, listening to, watching, and sharing the Bible using the #1 rated Bible App—completely free. Over 1,000 Bible versions, in hundreds of languages.

Mangrove Prayer Developer

The Mangrove Prayer App is designed to connect Christians individuals and Christian organizations together in prayer across a community, city, state, and nation.

Quakes - Earthquake Utility Developer & Designer

Quakes is an elegant earthquake utility. A simple easy to use interface will help you stay updated with the latest earthquake activity.

Doodler - Sticker Drawing Developer & Designer

Doodler is a simple way to bring your imaginations to life. Quickly sketch out ideas, or spend the time to carefully create a masterpiece. Your drawings can be shared and saved to show the world.

Whereabouts - Location Utility Developer & Designer

Whereabouts is an easy way to keep track of the places you visit. Whereabouts can utilize your phone's GPS to provide a information based upon your surroundings.

pong - Made for a Treehouse Contest Developer & Designer

Experience Pong at it's finest! Download this tribute to the old hit arcade game that revolutionized the gaming industry. Compete with the world over GameCenter for glory and fame!

Wiggly Piggly Developer & Designer

Ever heard of the saying "When pigs fly". Well now its up to you to see how far you can get. Avoid the massive slices of bacon by tapping your finger against your screen. Remember to have fun!

Writing

Basic iOS Security: Keychain and Hashing Tutorial Author

One of the most important aspects of software development also happens to be considered one of the most mysterious and scary (and is thus avoided like the plague): application security.

Auto Layout Tutorial in iOS 11: Getting Started Tutorial Update

Have you ever been frustrated trying to make your apps look good in both portrait and landscape orientation? Is making screen layouts that support both the iPhone and iPad driving you to the brink of madness?

GameplayKit Tutorial: Entity-Component System, Agents, Goals, and Behaviors Tutorial Update

A raywenderlich.com tutorial explaining how to implement Entity-Component systems, and Agents, Goals, and Behaviors using GameplayKit.

GameplayKit Tutorial: Artificial Intelligence Tutorial Author

A raywenderlich.com tutorial explaining how to implement artificial intelligence using GameplayKit.

How to Make a Game Like Can Knockdown Tutorial Author

A raywenderlich.com tutorial explaining how to re-create Can Knockdown in SceneKit.

How To Make a Game Like Space Invaders with Sprite Kit and Swift Tutorial Tutorial Update

A raywenderlich.com tutorial explaining how to re-create Space Invaders in SpriteKit.

Talks

Techlahoma CocoaHeads OKC The Keys to iOS Security

In this talk I covered the foundations security on iOS. This included securely saving data to the Keychain, the best practices for hashing private information, and how to incorporate biometrics.

RWDevCon 2017 iMessage Apps

My first public talk that I gave at RWDevCon about iMessages apps. Read about my experience giving my first conference talk...

Open Source

VisualActivityViewController

The goal of this project is to show a small preview of what’s being shared to other apps.

RAScrollablePickerView

Simple HSB color picker view in Swift.